This project explores creative works in three-dimensional space using principles of topological mathematics and spatial analysis. It considers the physical surface as a primary point of contact between the creator and the work, where ideas take physical form. The project asks how creators engage with the surfaces they use and what that reveals about their relationship to their workspace.
The SUM frames combine multiple images to show where a surface was used the most. The brighter or more intense the area, the more often it was touched or marked.
The surface area plot turns that information into a 3D-looking image that shows peaks and valleys, like a map. These visuals help show how a creator physically interacts with their workspace.
ImageJ was used to create the images for this "data" analysis.

Sum Frames of Alice in Wonderland

Surface Area Plot of Alice in Wonderland

Sum Frames of Beethoven's Sheet Music

Surface Area Plot of Beethoven's Sheet Music

Sum Frames of Frida Kahlo's work.

Surface Area Plot of Frida Kahlo's work.

Sum Frames of Georgia O'keefe's work.

Surface Area Plot of Georgia O'keefe's work.

Sum Frames of Hamlet.

Surface Area Plot of Hamlet

Sum Frames of Man Ray's work

Surface Area Plot of Man Ray's work

Sum Frames of Salvador Dali's artwork

Surface Area Plot of Salvador Dali's artwork

Sum Frames of The Odyssey
